top of page
Top

ZERO INFINITY

HUB for all the latest Zero Infinity information before I launch the official website.

This is mostly for my own cataloguing right now, so don't expect much. Polish is being done behind the scenes.

​

If you are a serious investor or are from Gamestop and/or Immutable X, I am happy to provide the full game design document and offer you the pitch.

​

Actively taking applications for web3 programmers. Email at bottom of page.

CONCEPT

Zero Infinity is a 100% On-Chain, Immutable-X Powered, competitive survival racing game.​

 

Our concept is not being mimicked by anyone on the market right now, to my knowledge, so I'm keeping it tightly under wraps for the time being, to prevent losing our competitive edge.

TEAM

So far...

JohnG.jpg

John Getty
Role: Game Designer, Producer

  1. Broke into games industry in February 2009 as an indie developer.

  2. Designed and Produced Guncraft for Steam (2013) and Xbox 360 (2015).

  3. Designed and Produced Death Tractor for PC Halloween 2015.

  4. Designed and Produced Elo Hell for PC in 2019.

  5. Successful full-time trader from Early 2020 to current. I helped launch and manage a highly active 500 person Discord of other full and part time traders.

  6. Have managed teams of up to 15 people and delivered products on time and on budget.

  7. Self-taught in programming, art software, sound design, and schooled in business management. I learn whatever I need to get my work done as well as communicate with any member of my team from a position of knowledge.

ADVISERS

MWach.jpg

Michael Wachell
Role: Web3 Dev

  1. Michael brings over a decade of development experience.

  2. Worked with successful FinTech start ups and Fortune 100 companies like Universal Music Group and Prudential Financial.

  3. From directing, to architecting, to programming, to asset creation - Michael has touched every facet of product design and full stack application development.

BStock.png

Brendan Stock
Role: Business Development

  1. Working in and around gaming across creative services, tech, and marketing for over 7 years.

  2. Currently working on Immutable X’s game integration team.

  3. Led Sport Buff’s GTM plans for gaming vertical.

  4. Marquee clients: ESL/Dreamhack, PUBG, Motorsport Games, and Eleague.

  5. Achieved 6 figure revenue in fewer than 6 months at Noiz.gg.

ROADMAP

  1. Game Design document and pitch deck for all of Zero Infinity's systems - DONE

    1. 150+ pages of design architecture and financial models created for this project.​

  2. Acquire Pre-Launch partners to maximize success of NFT sale. - Q1 2023

  3. Sell main series NFT line - Q2 2023

  4. Sell subseries NFT line - Q3 2023

  5. Launch beta client of game - Q4 2023

CONTACT

Thanks for submitting!

bottom of page